#pragma once
#include "Controller.h"
#include <SDL.h>;
#include "GameController.h";

class MenuButtonController : public Controller {
private:
	SDL_Keycode keyCode;

public:
	MenuButtonController(SDL_Keycode keyCode);
	bool MenuButtonController::loadView();
	void MenuButtonController::updateView();
	void MenuButtonController::execute();
	Controller* MenuButtonController::handleEvent(SDL_Event* event);
	~MenuButtonController();
};

